Unit QuadMeshGenerator
Description
QuadMeshGenerator
is used to generate a quadrilateral mesh using the algorithm described in Sarrate, Josep, and Huerta, Antonio, 2000. Efficient unstructured quadrilateral mesh generation. International Journal of Numerical Methods in Engineering. 49:1327-1350.
as modified in Bastian, M., and Li, B.Q., 2003. An efficient automatic mesh generator for quadrilateral elements implemented using C++. Finite Elements in Analysis and Design 39 (2003) 905–930.
Other References: Zhu, J.Z., Zienkiewciz, O.C. Hinton, E. and Wu, J. 1991. A new approach to the development of automatic quadrilateral mesh generation. International Journal for Numerical Methods in Engineering. Vol: 849-866.
Giuliani, S. 1982. An algorithm for continuous rezoning of the hydrodynamic grid in arbitrary Lagrangian-Eulerian computer codes. Nuclear Engineering and Design. 72: 205-212
Uses
Overview
Classes, Interfaces, Objects and Records
Functions and Procedures
Types
Variables
Description
Functions and Procedures
function VertexAngleRadians(x1, y1, x2, y2, x3, y3: TFloat): TFloat; overload; |
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function VertexAngleRadians(const Point1, Point2, Point3: TPoint2D) : TFloat; overload; |
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Types
TSegmentType = (...); |
Values
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stInner:
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stEdge:
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stSubDomain:
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TSixNodeClosureMethod = (...); |
Values
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cmModifiedCost:
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cmTemplate:
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TNodeAdjustmentMethod = (...); |
Values
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namLagrange:
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namGiuliani:
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namSarrateHuerta:
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INodeComparer = IComparer<TNode>; |
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Variables
ElementGrowthRate: double; |
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