Description | Hierarchy | Fields | Methods | Properties |
type TSelectScreenObjectTool = class(TCustomSelectScreenObjectTool)
TSelectScreenObjectTool
is used to select and move one or more TScreenObjects.
Points can be selected in either of two ways. 1. The user clicks on a TScreenObject. 2. The user drags with the mouse button down to select a group of TScreenObject that are completely inside the selection rectangle.
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FDoubleClicked: boolean; |
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FShouldDrawSelectionRectangle: boolean; |
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FMaxX: double; |
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FMinX: double; |
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FMaxY: double; |
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FMinY: double; |
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function ScreenObjectInside(AScreenObject: TScreenObject): boolean; override; |
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procedure DrawOnBitMap32(Sender: TObject; Buffer: TBitmap32); override; |
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function GetHint: string; override; |
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procedure Activate; override; |
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procedure DoubleClick(Sender: TObject); override; |
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procedure MouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); override; |
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procedure MouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer); override; |
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procedure MouseUp(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); override; |
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property ShouldDrawSelectionRectangle: boolean
read FShouldDrawSelectionRectangle write FShouldDrawSelectionRectangle; |
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FDoubleClicked: boolean; |
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FShouldDrawSelectionRectangle: boolean; |
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FMaxX: double; |
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FMinX: double; |
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FMaxY: double; |
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FMinY: double; |
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function ScreenObjectInside(AScreenObject: TScreenObject): boolean; override; |
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procedure DrawOnBitMap32(Sender: TObject; Buffer: TBitmap32); override; |
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function GetHint: string; override; |
Used to define Hint |
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procedure Activate; override; |
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procedure DoubleClick(Sender: TObject); override; |
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procedure MouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); override; |
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procedure MouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer); override; |
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procedure MouseUp(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); override; |
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property ShouldDrawSelectionRectangle: boolean
read FShouldDrawSelectionRectangle write FShouldDrawSelectionRectangle; |
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