Class TContourDisplaySettings

DescriptionHierarchyFieldsMethodsProperties

Unit

Declaration

type TContourDisplaySettings = class(TGoPhastPersistent)

Description

no description available, TGoPhastPersistent description follows

Hierarchy

Overview

Fields

Private FDataSetName: string;
Private FLegend: TLegend;
Private FLegendVisible: boolean;
Private FLimits: TColoringLimits;
Private FContourAlgorithm: TContourAlg;

Methods

Private procedure SetDataSetName(const Value: string);
Private procedure SetLegend(const Value: TLegend);
Private procedure SetLegendVisible(const Value: boolean);
Private procedure SetLimits(const Value: TColoringLimits);
Private procedure SetContourAlgorithm(const Value: TContourAlg);
Public procedure Assign(Source: TPersistent); override;
Public Constructor Create(Model: TBaseModel);
Public destructor Destroy; override;

Properties

Published property DataSetName: string read FDataSetName write SetDataSetName;
Published property Legend: TLegend read FLegend write SetLegend;
Published property LegendVisible: boolean read FLegendVisible write SetLegendVisible;
Published property Limits: TColoringLimits read FLimits write SetLimits;
Published property ContourAlgorithm: TContourAlg read FContourAlgorithm write SetContourAlgorithm;

Description

Fields

Private FDataSetName: string;
 
Private FLegend: TLegend;
 
Private FLegendVisible: boolean;
 
Private FLimits: TColoringLimits;
 
Private FContourAlgorithm: TContourAlg;
 

Methods

Private procedure SetDataSetName(const Value: string);
 
Private procedure SetLegend(const Value: TLegend);
 
Private procedure SetLegendVisible(const Value: boolean);
 
Private procedure SetLimits(const Value: TColoringLimits);
 
Private procedure SetContourAlgorithm(const Value: TContourAlg);
 
Public procedure Assign(Source: TPersistent); override;
 
Public Constructor Create(Model: TBaseModel);
 
Public destructor Destroy; override;
 

Properties

Published property DataSetName: string read FDataSetName write SetDataSetName;
 
Published property Legend: TLegend read FLegend write SetLegend;
 
Published property LegendVisible: boolean read FLegendVisible write SetLegendVisible;
 
Published property Limits: TColoringLimits read FLimits write SetLimits;
 
Published property ContourAlgorithm: TContourAlg read FContourAlgorithm write SetContourAlgorithm;
 

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